![]() However, without particular skill point focus, Skeletons usually do not perform well past Act II. When further strengthened with Skeleton Mastery, Skeletons can become quite powerful. Skeletons follow their master and engage his enemies in melee combat, providing both defense through distraction and offense through damage. The skill is targeted on a monster corpse, from which the Skeleton rises. Raise Skeleton summons a skeleton warrior that fights the Necromancer's enemies to the death. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Early on, Necromancers learn to control the skeletal remains of deceased creatures.
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